Here's an overview of the making of this monster:
Part 1When I began, all I knew was that I wanted to play with scale and make a giant creature. I started with a general lumpy shape, which turned into a shell. I started putting holes in the shell, and got the idea of something other than the giant mutant snail living inside. I added the smaller swarm shapes and started placing light and dark shapes around the creature, which turned into plants and clouds. Then, I went into the creature's head, starting with a snail like head, so the shell could be more easily identified, and then embellishing to make it something more interesting.
Part 2As I developed the different forms and broke up the major shapes, I added color. I put warm colors on the shell where it faces the light, and the color of the sky and plants where it is in the shadow. I added tiny figures and stone henge boulders to have something to measure the size of the creature against.
Part 3After I made the sky bluer and the light more gold, I made the lit edges of the trees warmer. Then, to add depth to the scene, I lightened the shadows and blurred the edges of everything beyond the foreground increasingly as it recedes into the distance.
In HindsightI like the light in this piece, but I think the creature could be more interesting and active, and the composition is a little lacking in drama. However, as a quick project without much planning or time put in, I'm pretty pleased with how it turned out.